The mapping of Slice interfaces revolves around the idea that, to invoke a remote operation, you call a member function on a local class instance that is a proxy for the remote object. This makes the mapping easy and intuitive to use because making a remote procedure call is no different from making a local procedure call (apart from error semantics).
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Proxy Objects in PHP
Slice interfaces are implemented by instances of the \
Ice\ObjectPrx class. In the client's address space, an instance of
ObjectPrx is the local ambassador for a remote instance of an interface in a server and is known as a proxy instance. All the details about the server-side object, such as its address, what protocol to use, and its object identity are encapsulated in that instance.
The PHP mapping for proxies differs from that of other Ice language mappings in that the
ObjectPrx class is used to implement all Slice interfaces. The primary motivation for this design is minimizing the amount of code that is generated for each interface. As a result, a proxy object returned by the communicator operations
propertyToProxy is untyped, meaning it is not associated with a user-defined Slice interface. Once you narrow the proxy to a particular interface, you can use that proxy to invoke your Slice operations.
Proxy instances are always created on behalf of the client by the Ice run time, so client code never has any need to instantiate a proxy directly.
A value of
null denotes the null proxy. The null proxy is a dedicated value that indicates that a proxy points "nowhere" (denotes no object).
For each operation in the interface, the proxy object supports a method of the same name. Each operation accepts an optional trailing parameter representing the operation context. This parameter is an associative string array for use by the Ice run time to store information about how to deliver a request. You normally do not need to use it. (We examine the context parameter in detail in Request Contexts. The parameter is also used by IceStorm.)
Ice\ObjectPrx Class in PHP
In the PHP language mapping, all proxies are instances of
Ice\ObjectPrx. This class provides a number of methods:
The methods behave as follows:
This method returns the identity of the object denoted by the proxy. The identity of an Ice object has the following Slice type:
To see whether two proxies denote the same object, first obtain the identity for each object and then compare the identities:
ice_isAmethod determines whether the object denoted by the proxy supports a specific interface. The argument to
ice_isAis a type ID. For example, to see whether a proxy of type
Printerobject, we can write:
Note that we are testing whether the proxy is
nullbefore attempting to invoke the
ice_isAmethod. This avoids getting a run-time error if the proxy is
ice_idsmethod returns an array of strings representing all of the type IDs that the object denoted by the proxy supports.
ice_idmethod returns the type ID of the object denoted by the proxy. Note that the type returned is the type of the actual object, which may be more derived than the static type of the proxy. For example, if we have a proxy of type
BasePrx, with a static type ID of
::Base, the return value of
"::Base", or it might be something more derived, such as
ice_pingmethod provides a basic reachability test for the object. If the object can physically be contacted (that is, the object exists and its server is running and reachable), the call completes normally; otherwise, it throws an exception that indicates why the object could not be reached, such as
ObjectPrx class also defines an operator for comparing two proxies for equality. Note that all aspects of proxies are compared by this operation, such as the communication endpoints for the proxy. This means that, in general, if two proxies compare unequal, that does not imply that they denote different objects. For example, if two proxies denote the same Ice object via different transport endpoints,
false even though the proxies denote the same object.
ice_ping methods are remote operations and therefore support an additional overloading that accepts a request context. Also note that there are other methods in
ObjectPrx, not shown here. These methods provide different ways to dispatch a call and also provide access to an object's facets.
Proxy Helper Classes in PHP
The PHP mapping for a proxy generates a helper class with several static methods. For example, the following class is generated for the Slice interface named
uncheckedCast methods are described in the following section.
ice_staticId method returns the type ID string corresponding to the interface. As an example, for the Slice interface
Simple in module
M, the string returned by
Casting Proxies in PHP
As shown above, the proxy's helper class includes two static methods that support down-casting:
The method names
uncheckedCast are reserved for use in proxies. If a Slice interface defines an operation with either of those names, the mapping escapes the name in the generated proxy by prepending an underscore. For example, an interface that defines an operation named
checkedCast is mapped to a proxy with a method named
checkedCast, if the passed proxy is for an object of type
Simple, or a proxy for an object with a type derived from
Simple, the cast returns a proxy narrowed to that type; otherwise, if the passed proxy denotes an object of a different type (or if the passed proxy is
null), the cast returns
The arguments are described below:
The proxy to be narrowed.
This optional argument can be either a string representing a desired facet, or an associative string array representing a context.
$facetOrCtxcontains a facet name, use this argument to supply an associative string array representing a context.
Specifies the name of the desired facet.
Given a proxy of any type, you can use a
checkedCast to determine whether the corresponding object supports a given type, for example:
Note that a
checkedCast contacts the server. This is necessary because only the server implementation has definite knowledge of the type of an object. As a result, a
checkedCast may throw a
ConnectTimeoutException or an
In contrast, an
uncheckedCast does not contact the server and unconditionally returns a proxy of the requested type. However, if you do use an
uncheckedCast, you must be certain that the proxy really does support the type you are casting to; otherwise, if you get it wrong, you will most likely get a run-time exception when you invoke an operation on the proxy. The most likely error for such a type mismatch is
OperationNotExistException. However, other exceptions, such as a marshaling exception are possible as well. And, if the object happens to have an operation with the correct name, but different parameter types, no exception may be reported at all and you simply end up sending the invocation to an object of the wrong type; that object may do rather nonsensical things. To illustrate this, consider the following two interfaces:
Suppose you expect to receive a proxy for a
Process object and use an
uncheckedCast to down-cast the proxy:
If the proxy you received actually denotes a
Rocket object, the error will go undetected by the Ice run time: because
float have the same size and because the Ice protocol does not tag data with its type on the wire, the implementation of
Rocket::launch will simply misinterpret the passed integers as floating-point numbers.
In fairness, this example is somewhat contrived. For such a mistake to go unnoticed at run time, both objects must have an operation with the same name and, in addition, the run-time arguments passed to the operation must have a total marshaled size that matches the number of bytes that are expected by the unmarshaling code on the server side. In practice, this is extremely rare and an incorrect
uncheckedCast typically results in a run-time exception.
Proxy Backward Compatibility in PHP
Prior releases of the PHP language mapping provided two proxy methods for narrowing a proxy:
For example, a proxy can be narrowed as follows:
Embedding such type ID strings in your application is a potential source of defects because the strings are not validated until run time. Although these methods are still supported for the sake of backward compatibility, we recommend using the static methods that are generated in the helper class corresponding to each interface, as shown below:
Not only are these static methods consistent with the APIs of other Ice language mappings, they also avoid the need to hard-code type ID strings in your application.
Using Proxy Methods in PHP
The base proxy class
ObjectPrx supports a variety of methods for customizing a proxy. Since proxies are immutable, each of these "factory methods" returns a copy of the original proxy that contains the desired modification. For example, you can obtain a proxy configured with a ten second invocation timeout as shown below:
A factory method returns a new proxy object if the requested modification differs from the current proxy, otherwise it returns the current proxy. With few exceptions, factory methods return a proxy of the same type as the current proxy, therefore it is generally not necessary to repeat a down-cast after using a factory method. The example below demonstrates these semantics:
The only exceptions are the factory methods
ice_identity. Calls to either of these methods may produce a proxy for an object of an unrelated type, therefore they return an untyped proxy that you must subsequently down-cast to an appropriate type.
Object Identity and Proxy Comparison in PHP
Proxy objects support comparison using the comparison operators
!=. Note that proxy comparison uses all of the information in a proxy for the comparison. This means that not only the object identity must match for a comparison to succeed, but other details inside the proxy, such as the protocol and endpoint information, must be the same. In other words, comparison tests for proxy identity, not object identity. A common mistake is to write code along the following lines:
p2 differ, they may denote the same Ice object. This can happen because, for example, both
p2 embed the same object identity, but each uses a different protocol to contact the target object. Similarly, the protocols may be the same, but denote different endpoints (because a single Ice object can be contacted via several different transport endpoints). In other words, if two proxies compare equal, we know that the two proxies denote the same object (because they are identical in all respects); however, if two proxies compare unequal, we know absolutely nothing: the proxies may or may not denote the same object.
To compare the object identities of two proxies, you can use helper functions in the
proxyIdentityCompare allows you to correctly compare proxies for identity:
The function returns 0 if the identities are equal,
p1 is less than
p2, and 1 if
p1 is greater than
p2. (The comparison uses
name as the major sort key and
category as the minor sort key.)
proxyIdentityAndFacetCompare function behaves similarly, but compares both the identity and the facet name.