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Comment: Published by Scroll Versions from space IceMaster and version 3.7.1

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Run-Time PlatformCompilerRun-Time ArchitectureDevelopment Platform

Windows 7
Windows 8.1
Windows 10
Windows Server 2012
Windows Server 2016 

Visual Studio 2010, Visual Studio 2013, Visual Studio 2015, Visual Studio 2017

x86, x64Same as Run-Time
Windows 10 UWP (Universal Windows)Visual Studio 2015, Visual Studio 2017x86, x64Same as Run-Time

Red Hat Enterprise Linux 7
Amazon Linux
SUSE Linux Enterprise Server 12
Ubuntu 16.04 (Xenial Xerus) 

GCC (default version)x86_64, x86
x86_64
x86_64
amd64
Same as Run-Time
Linux Yocto 2.3 (Pyro)Poky Yocto 2.3 (Pyro)armhfUbuntu 16.04 amd64

macOS 10.12 (Sierra) and 10.13 (High Sierra)

Xcode 8, Xcode 9

x86_64

Same as Run-Time
iOS 9, 10 and 11 Xcode 8, Xcode 9

armv7, armv7s, arm64, iOS Similator

macOS 10.12 and 10.13
Info

Ice for C++ provides two separate Slice to C++ mappings, the Slice to C++11 mapping and the Slice to C++98 mapping. You can use either (or both) mappings with all the C++ compilers listed above, with the exception of Visual Studio 2010 and Visual Studio 2013–Ice for C++ supports only the C++98 mapping with these older versions of Visual Studio.

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