Documentation for Ice 3.5. The latest release is Ice 3.7. Refer to the space directory for other releases.

Ice provides a separate Slice compiler for each language mapping, as shown below:

Language

Compiler

C++

slice2cpp

Java

slice2java

C#

slice2cs

Objective-C

slice2objc

Python

slice2py

Ruby

slice2rb

PHP

slice2php

The Slice compilers.

The compilers share a similar command-line syntax:

<compiler-name> [options] file...

Regardless of which compiler you use, a number of command-line options are common to the compilers for any language mapping. (See the appropriate language mapping chapter for options that are specific to a particular language mapping.) The common command-line options are:

  • -h, --help
    Displays a help message.
  • -v, --version
    Displays the compiler version.
  • -DNAME
    Defines the preprocessor symbol NAME.
  • -DNAME=DEF
    Defines the preprocessor symbol NAME with the value DEF.
  • -UNAME
    Undefines the preprocessor symbol {NAME.
  • -IDIR
    Add the directory DIR to the search path for #include directives.
  • -E
    Print the preprocessor output on stdout.
  • --output-dir DIR
    Place the generated files into directory DIR.
  • -d, --debug
    Print debug information showing the operation of the Slice parser.
  • --ice
    Permit use of the normally reserved prefix Ice for identifiers. Use this option only when compiling the source code for the Ice run time.
  • --underscore
    Permit use of underscores in Slice identifiers.

The Slice compilers permit you to compile more than a single source file, so you can compile several Slice definitions at once, for example:

slice2cpp -I. file1.ice file2.ice file3.ice

See Also

  • No labels