Documentation for Ice 3.5. The latest release is Ice 3.7. Refer to the space directory for other releases.

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Sample Class Definitions

We have separately discussed the primary components of the class encoding: slicesreferences, and type IDs. To make the preceding discussions more concrete, consider the following class definitions:

Slice
interface SomeInterface {
     void op1();
};

class Base {
    int baseInt;
    void op2();
    string baseString;
};

class Derived extends Base implements SomeInterface {
    bool derivedBool;
    string derivedString;
    void op3();
    double derivedDouble;
};

Note that Base and Derived have operations, and that Derived also implements the interface SomeInterface. Because marshaling of classes is concerned with state, not behavior, the operations op1op2, and op3 are simply ignored during marshaling and the on-the-wire representation is as if the classes had been defined as follows:

Slice
class Base {
    int baseInt;
    string baseString;
};

class Derived extends Base {
    bool derivedBool;
    string derivedString;
    double derivedDouble;
};

Suppose the sender marshals two instances of Derived (for example, as two in-parameters in the same request) with these member values:

First instance:

Member

Type

Value

Marshaled size (in bytes)

baseInt

int

99

4

baseString

string

"Hello"

6

derivedBool

bool

true

1

derivedString

string

"World!"

7

derivedDouble

double

3.14

8

Second instance:

Member

Type

Value

Marshaled size (in bytes)

baseInt

int

115

4

baseString

string

"Cave"

5

derivedBool

bool

false

1

derivedString

string

"Canem"

6

derivedDouble

double

6.32

8

We describe how to marshal these instances using versions 1.0 and 1.1 of the encoding in separate sections below.

Class Encoding version 1.0

The sender arbitrarily assigns a non-zero identity to each instance. Typically, the sender will simply consecutively number the instances starting at 1. For this example, assume that the two instances have the identities 1 and 2. The marshaled representation for the two instances (assuming that they are marshaled immediately following each other) is shown below:

Marshaled value

Size in bytes

Type

Byte offset

1 (identity)

4

int

0

0 (marker for class type ID)

1

bool

4

"::Derived" (class type ID)

10

string

5

20 (byte count for slice)

4

int

15

1 (derivedBool)

1

bool

19

"World!" (derivedString)

7

string

20

3.14 (derivedDouble)

8

double

27

0 (marker for class type ID)

1

bool

35

"::Base" (type ID)

7

string

36

14 (byte count for slice)

4

int

43

99 (baseInt)

4

int

47

"Hello" (baseString)

6

string

51

0 (marker for class type ID)

1

bool

57

"::Ice::Object" (class type ID)

14

string

58

5 (byte count for slice)

4

int

72

0 (number of dictionary entries)

1

size

76

2 (identity)

4

int

77

1 (marker for class type ID)

1

bool

81

1 (class type ID)

1

size

82

19 (byte count for slice)

4

int

83

0 (derivedBool)

1

bool

87

"Canem" (derivedString)

6

string

88

6.32 (derivedDouble)

8

double

94

1 (marker for class type ID)

1

bool

102

2 (class type ID)

1

size

103

13 (byte count for slice)

4

int

104

115 (baseInt)

4

int

108

"Cave" (baseString)

5

string

112

1 (marker for class type ID)

1

bool

117

3 (class type ID)

1

size

118

5 (byte count for slice)

4

int

119

0 (number of dictionary entries)

1

size

123

Note that, because classes (like exceptions) are sent as a sequence of slices, the receiver of a class can slice off any derived parts of a class it does not understand. Also note that (as shown in the above table) each class instance contains three slices. The third slice is for the type ::Ice::Object, which is the base type of all classes. The class type ID ::Ice::Object has the number 3 in this example because it is the third distinct type ID that is marshaled by the sender. (See entries at byte offsets 58 and 118 in the above table.) All class instances have this final slice of type ::Ice::Object.

Marshaling a separate slice for ::Ice::Object dates back to Ice versions 1.3 and earlier. In those versions, classes carried a facet map that was marshaled as if it were defined as follows:

Slice
module Ice {
    class Object;

    dictionary<string, Object> FacetMap;

    class Object {
        FacetMap facets; // No longer exists
    };
};

As of Ice version 1.4, this facet map is always empty, that is, the count of entries for the dictionary that is marshaled in the ::Ice::Object slice is always zero. If a receiver receives a class instance with a non-empty facet map, it must throw a MarshalException.

Note that if a class has no data members, a type ID and slice for that class is still marshaled. The byte count of the slice will be 4 in this case, indicating that the slice contains no data.

Class Encoding version 1.1

A leading size value of 1 marks the beginning of an instance, followed by one or more slices.

Class Encoding in the Sliced Format

The marshaled representation for the two instances (assuming that they are marshaled immediately following each other) in the sliced format is shown below:

Marshaled value

Size in bytes

Type

Byte offset

1 (instance marker)

1

size

0

17 (slice flags: string type ID, size is present)

1

byte

1

"::Derived" (type ID - assigned index 1)

10

string

2

20 (byte count for slice)

4

int

12

1 (derivedBool)

1

bool

16

"World!" (derivedString)

7

string

17

3.14 (derivedDouble)

8

double

24

49 (slice flags: string type ID, size is present, last slice)

1

byte

32

"::Base" (type ID - assigned index 2)

7

string

33

14 (byte count for slice)

4

int

40

99 (baseInt)

4

int

44

"Hello" (baseString)

6

string

48

1 (instance marker)

1

size

54

18 (slice flags: index type ID, size is present)

1

byte

55

1 (type ID index for Derived)

1

size

56

19 (byte count for slice)

4

int

57

0 (derivedBool)

1

bool

61

"Canem" (derivedString)

6

string

62

6.32 (derivedDouble)

8

double

68

50 (slice flags: index type ID, size is present, last slice)

1

byte

76

2 (type ID index for Base)

1

size

77

13 (byte count for slice)

4

int

78

115 (baseInt)

4

int

82

"Cave" (baseString)

5

string

86

The sliced format allows the receiver of a class to slice off any derived parts of a class it does not understand, as in version 1.0 of the encoding. Although the sliced format provides equivalent functionality to that of version 1.0, it is significantly more efficient, requiring only 91 bytes to encode our example compared to the 124 bytes required by version 1.0. We could reduce the encoded size even further, while still retaining the ability to slice off unknown types, by using compact type IDs.

Note that if a class has no data members, a type ID and slice for that class is still marshaled. The byte count of the slice will be 4 in this case, indicating that the slice contains no data.

Class Encoding in the Compact Format

The marshaled representation for the two instances (assuming that they are marshaled immediately following each other) in the compact format is shown below:

Marshaled value

Size in bytes

Type

Byte offset

1 (instance marker)

1

size

0

1 (slice flags: string type ID)

1

byte

1

"::Derived" (type ID - assigned index 1)

10

string

2

1 (derivedBool)

1

bool

12

"World!" (derivedString)

7

string

13

3.14 (derivedDouble)

8

double

20

32 (slice flags: last slice)

1

byte

28

99 (baseInt)

4

int

29

"Hello" (baseString)

6

string

33

1 (instance marker)

1

size

39

2 (slice flags: index type ID)

1

byte

40

1 (type ID index for Derived)

1

size

41

0 (derivedBool)

1

bool

42

"Canem" (derivedString)

6

string

43

6.32 (derivedDouble)

8

double

49

32 (slice flags: last slice)

1

byte

57

115 (baseInt)

4

int

58

"Cave" (baseString)

5

string

62

In an effort to conserve bandwidth, the compact format omits certain details that would allow a receiver to slice off derived parts of a class, such as the slice size and the type IDs for base classes. The result is an encoding that requires only 67 bytes for the two sample instances.

Note that if a class has no data members, a type ID and slice for that class is still marshaled. The byte count of the slice will be 4 in this case, indicating that the slice contains no data.

Class Encoding in the Compact Format with Compact Type IDs

Compact type IDs can be used regardless of the sender's chosen format. For the sake of example, we will use compact type IDs together with the compact format to produce the smallest encoding possible. The Slice definitions below reflect the addition of the compact type IDs:

Slice
interface SomeInterface {
     void op1();
};

class Base(10) {
    int baseInt;
    void op2();
    string baseString;
};

class Derived(11) extends Base implements SomeInterface {
    bool derivedBool;
    string derivedString;
    void op3();
    double derivedDouble;
};

We assign the compact type ID 10 to Base and 11 to Derived. Note however that assigning a compact type ID to Base does not affect the size of the encoded data in our example because the compact format omits type IDs altogether for base types.

The marshaled representation for the two instances (assuming that they are marshaled immediately following each other) in the compact format is shown below:

Marshaled value

Size in bytes

Type

Byte offset

1 (instance marker)

1

size

0

3 (slice flags: compact type ID)

1

byte

1

11 (compact type ID for Derived)

1

size

2

1 (derivedBool)

1

bool

3

"World!" (derivedString)

7

string

4

3.14 (derivedDouble)

8

double

11

32 (slice flags: last slice)

1

byte

19

99 (baseInt)

4

int

20

"Hello" (baseString)

6

string

24

1 (instance marker)

1

size

30

3 (slice flags: compact type ID)

1

byte

31

11 (compact type ID for Derived)

1

size

32

0 (derivedBool)

1

bool

33

"Canem" (derivedString)

6

string

34

6.32 (derivedDouble)

8

double

40

32 (slice flags: last slice)

1

byte

48

115 (baseInt)

4

int

49

"Cave" (baseString)

5

string

53

Substituting a compact type ID for its string equivalent reduces the encoded size for the two instances by another nine bytes to 58, less than half the size of version 1.0.

See Also

 

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