Every Ice-based application needs to initialize the Ice run time, and this initialization returns an Ice::Communicator
object.
A Communicator
is a local Ruby object that represents an instance of the Ice run time. Most Ice-based applications create and use a single Communicator
object, although it is possible and occasionally desirable to have multiple Communicator
objects in the same application.
You initialize the Ice run time by calling Ice::initialize
, for example:
require 'Ice' communicator = Ice::initialize(ARGV)
Ice::initialize
accepts the argument list that is passed to the program by the operating system. The function scans the argument list for any command-line options that are relevant to the Ice run time; any such options are removed from the argument list so, when Ice::initialize
returns, the only options and arguments remaining are those that concern your application. If anything goes wrong during initialization, initialize
throws an exception.
Before leaving your program, you must call Communicator.destroy
. The destroy
method is responsible for finalizing the Ice run time. In particular, destroy
ensures that any outstanding threads are joined with and reclaims a number of operating system resources, such as file descriptors and memory. Never allow your program to terminate without calling destroy
first.
The general shape of our Ice Ruby application is therefore:
require 'Ice' begin communicator = Ice::initialize(ARGV) ... ensure if defined? communicator and communicator != nil communicator.destroy() end end