A Slice structure maps to a Ruby class with the same name. For each Slice data member, the Ruby class contains a corresponding instance variable as well as accessors to read and write its value. For example, here is our Employee
structure once more:
struct Employee { long number; string firstName; string lastName; };
The Ruby mapping generates the following definition for this structure:
class Employee def initialize(number=0, firstName='', lastName='') @number = number @firstName = firstName @lastName = lastName end def hash # ... end def == # ... end def inspect # ... end attr_accessor :number, :firstName, :lastName end
The constructor initializes each of the instance variables to a default value appropriate for its type. You can also declare different default values for members of primitive and enumerated types.
The compiler generates a definition for the hash
method, which allows instances to be used as keys in a hash collection. The hash
method returns a hash value for the structure based on the value of its data members.
The ==
method returns true if all members of two structures are (recursively) equal.
The inspect
method returns a string representation of the structure.