Ice 3.6 Slice API Reference
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An Ice object adapter descriptor. More...
Defined in <IceGrid/Descriptor.ice>
["cpp:comparable"]
struct AdapterDescriptor { ... }
Data Members | |
ObjectDescriptorSeq | allocatables |
The allocatable object descriptors associated with this object adapter. More... | |
string | description |
The description of this object adapter. More... | |
string | id |
The object adapter id. More... | |
string | name |
The object adapter name. More... | |
ObjectDescriptorSeq | objects |
The well-known object descriptors associated with this object adapter. More... | |
string | priority |
The adapter priority. More... | |
bool | registerProcess |
Flag to specify if the object adapter will register a process object. More... | |
string | replicaGroupId |
The replica id of this adapter. More... | |
bool | serverLifetime |
If true the lifetime of this object adapter is the same of the server lifetime. More... | |
An Ice object adapter descriptor.
ObjectDescriptorSeq allocatables |
The allocatable object descriptors associated with this object adapter.
string description |
The description of this object adapter.
string id |
The object adapter id.
string name |
The object adapter name.
ObjectDescriptorSeq objects |
The well-known object descriptors associated with this object adapter.
string priority |
The adapter priority.
This is eventually used when the adapter is member of a replica group to sort the adapter endpoints by priority.
bool registerProcess |
Flag to specify if the object adapter will register a process object.
string replicaGroupId |
The replica id of this adapter.
bool serverLifetime |
If true the lifetime of this object adapter is the same of the server lifetime.
This information is used by the IceGrid node to figure out the server state: the server is active only if all its "server lifetime" adapters are active.