Ice 3.7 C++11 API Reference
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#include <IceUtil/Mutex.h>
#include <IceUtil/Shared.h>
#include <Ice/ObjectF.h>
#include <Ice/ProxyF.h>
#include <Ice/IncomingAsyncF.h>
#include <Ice/SlicedDataF.h>
#include <Ice/Current.h>
#include <Ice/Format.h>
Go to the source code of this file.
Classes | |
class | Ice::Blobject |
Base class for dynamic dispatch servants. More... | |
class | Ice::BlobjectArray |
Base class for dynamic dispatch servants that uses the array mapping. More... | |
class | Ice::BlobjectArrayAsync |
Base class for asynchronous dynamic dispatch servants that uses the array mapping. More... | |
class | Ice::BlobjectAsync |
Base class for asynchronous dynamic dispatch servants. More... | |
struct | Ice::Object::Ice_invokeResult |
Holds the results of a call to ice_invoke. More... | |
class | Ice::Object |
The base class for servants. More... | |
class | Ice::Request |
Encapsulates details about a dispatch request. More... | |
Namespaces | |
Ice | |
Variables | |
const Current | Ice::emptyCurrent |
A default-initialized Current instance. More... | |