Ice 3.7 C++11 API Reference
Classes | Namespaces | Variables
Object.h File Reference
#include <IceUtil/Mutex.h>
#include <IceUtil/Shared.h>
#include <Ice/ObjectF.h>
#include <Ice/ProxyF.h>
#include <Ice/IncomingAsyncF.h>
#include <Ice/SlicedDataF.h>
#include <Ice/Current.h>
#include <Ice/Format.h>
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Classes

class  Ice::Blobject
 Base class for dynamic dispatch servants. More...
 
class  Ice::BlobjectArray
 Base class for dynamic dispatch servants that uses the array mapping. More...
 
class  Ice::BlobjectArrayAsync
 Base class for asynchronous dynamic dispatch servants that uses the array mapping. More...
 
class  Ice::BlobjectAsync
 Base class for asynchronous dynamic dispatch servants. More...
 
struct  Ice::Object::Ice_invokeResult
 Holds the results of a call to ice_invoke. More...
 
class  Ice::Object
 The base class for servants. More...
 
class  Ice::Request
 Encapsulates details about a dispatch request. More...
 

Namespaces

 Ice
 

Variables

const Current Ice::emptyCurrent
 A default-initialized Current instance. More...