This page describes the C# mapping for the ice_invoke
proxy function and the Blobject
class.
On this page:
ice_invoke
in C#
The mapping for ice_invoke
is shown below:
namespace Ice { public interface ObjectPrx { bool ice_invoke(string operation, OperationMode mode, byte[] inParams, out byte[] outParams); // ... } }
Another overloading of ice_invoke
(not shown) adds a trailing argument of type Ice.Context
.
As an example, the code below demonstrates how to invoke the operation op
, which takes no in
parameters:
Ice.ObjectPrx proxy = ... try { byte[] outParams; if(proxy.ice_invoke("op", Ice.OperationMode.Normal, null, outParams)) { // Handle success } else { // Handle user exception } } catch (Ice.LocalException ex) { // Handle exception }
As a convenience, the Ice run time accepts a null or empty byte sequence when there are no input parameters and internally translates it into an empty encapsulation. In all other cases, the value for inParams
must be an encapsulation of the encoded parameters.
Using Streams with ice_invoke
in C#
The streaming interfaces provide the tools an application needs to dynamically invoke operations with arguments of any Slice type. Consider the following Slice definition:
module Calc { exception Overflow { int x; int y; } interface Compute { idempotent int add(int x, int y) throws Overflow; } }
Now let's write a client that dynamically invokes the add
operation:
Ice.ObjectPrx proxy = ... try { Ice.OutputStream outStream = new Ice.OutputStream(communicator); outStream.startEncapsulation(); int x = 100, y = -1; outStream.writeInt(x); outStream.writeInt(y); outStream.endEncapsulation(); byte[] inParams = outStream.finished(); byte[] outParams; if(proxy.ice_invoke("add", Ice.OperationMode.Idempotent, inParams, out outParams)) { // Handle success Ice.InputStream inStream = new Ice.InputStream(communicator, outParams); inStream.startEncapsulation(); int result = inStream.readInt(); inStream.endEncapsulation(); System.Diagnostics.Debug.Assert(result == 99); } else { // Handle user exception } } catch (Ice.LocalException ex) { // Handle exception }
You can see here that the input and output parameters are enclosed in encapsulations.
We neglected to handle the case of a user exception in this example, so let's implement that now. We assume that we have compiled our program with the Slice-generated code, therefore we can call throwException
on the input stream and catch Overflow
directly:
if(proxy.ice_invoke("add", Ice.OperationMode.Idempotent, inParams, out outParams)) { // Handle success ... } else { // Handle user exception Ice.InputStream inStream = new Ice.InputStream(communicator, outParams); try { inStream.startEncapsulation(); inStream.throwException(); } catch(Calc.Overflow ex) { System.Console.WriteLine("overflow while adding " + ex.x + " and " + ex.y); } catch(Ice.UserException) { // Handle unexpected user exception } }
This is obviously a contrived example: if the Slice-generated code is available, why bother using dynamic dispatch? In the absence of Slice-generated code, the caller would need to manually unmarshal the user exception, which is outside the scope of this book.
As a defensive measure, the code traps Ice.UserException
. This could be raised if the Slice definition of add
is modified to include another user exception but this segment of code did not get updated accordingly.
Subclassing Blobject
in C#
Implementing the dynamic dispatch model requires writing a subclass of Ice.Blobject
. We continue using the Compute
interface to demonstrate a Blobject
implementation:
public class ComputeI : Ice.Blobject { public bool ice_invoke(byte[] inParams, out byte[] outParams, Ice.Current current); { ... } }
An instance of ComputeI
is an Ice object because Blobject
derives from Object
, therefore an instance can be added to an object adapter like any other servant.
For the purposes of this discussion, the implementation of ice_invoke
handles only the add
operation and raises OperationNotExistException
for all other operations. In a real implementation, the servant must also be prepared to receive invocations of the following Object
operations:
string ice_id()
Returns the Slice type ID of the servant's most-derived type.
StringSeq ice_ids()
Returns a sequence of strings representing all of the Slice interfaces supported by the servant, including"::Ice::Object"
.
bool ice_isA(string id)
Returnstrue
if the servant supports the interface denoted by the given Slice type ID, orfalse
otherwise. This operation is invoked by the proxy functioncheckedCast
.
void ice_ping()
Verifies that the object denoted by the identity and facet contained inIce::Current
is reachable.
With that in mind, here is our simplified version of ice_invoke
:
public bool ice_invoke(byte[] inParams, out byte[] outParams, Ice.Current current); { if(current.operation.Equals("add")) { Ice.Communicator communicator = current.adapter.getCommunicator(); Ice.InputStream inStream = new Ice.InputStream(communicator, inParams); inStream.startEncapsulation(); int x = inStream.readInt(); int y = inStream.readInt(); inStream.endEncapsulation(); Ice.OutputStream outStream = new Ice.OutputStream(communicator); try { if(checkOverflow(x, y)) { Calc.Overflow ex = new Calc.Overflow(); ex.x = x; ex.y = y; outStream.startEncapsulation(); outStream.writeException(ex); outStream.endEncapsulation(); outParams = outStream.finished(); return false; } else { outStream.startEncapsulation(); outStream.writeInt(x + y); outStream.endEncapsulation(); outParams = outStream.finished(); return true; } } finally { outStream.destroy(); } } else { Ice.OperationNotExistException ex = new Ice.OperationNotExistException(); ex.id = current.id; ex.facet = current.facet; ex.operation = current.operation; throw ex; } }
If an overflow is detected, the code "raises" the Calc::Overflow
user exception by calling writeException
on the output stream and returning false
, otherwise the return value is encoded and the function returns true
.