Data members on local Slice types (classes, exceptions and structs) are mapped to C++ just like the data members of the corresponding non local Slice construct.
A local Slice type can have a data member of type local interface or class, which is mapped to a C++ data member of type <mapped C++ class>Ptr
. A LocalObject
data member is mapped to a C++ data member of the same name with type Ice::LocalObjectPtr.